Origin
Doreen Green debuted in Marvel Super-Heroes #8 in January 1992, created by Will Murray and Steve Ditko. She was conceived as a one-off comedy character — a teenage girl with the proportional strength of a squirrel — and was intended as a cameo until Ryan North's 2015 series turned her into a Marvel mainstay.
Comic history
Ryan North and Erica Henderson's The Unbeatable Squirrel Girl (2015–2019) is the entire modern foundation for the character. The book is responsible for the running gag that Squirrel Girl has, in-canon, defeated Doctor Doom, Galactus, Thanos, and Kraven — typically by talking to them. The Marvel Rivals design uses Henderson's redesigned costume and the squirrel-summoning mechanic from the comic.
Squirrel Girl in Marvel Rivals
Squirrel Girl is a 275 HP Duelist whose kit is built around squirrel summons and bouncing projectiles. Burst Acorn is her primary attack — a thrown projectile that explodes on impact. Squirrel Blockade summons a wall of squirrels that physically blocks enemy movement. She has one of the most thematic kits in the game; almost every ability references squirrels in some form.
Abilities
Burst Acorn is the basic ranged. Squirrel Blockade is the area denial. Tail Bounce is the mobility. Mammal Bond is the squirrel companion utility. Unbeatable Squirrel Tsunami, her ultimate, summons a wave of squirrels that overwhelm everything in a target area — the most literal title-drop ult in the game.
- Burst Acorn
- Squirrel Blockade
- Tail Bounce
- Mammal Bond
- Unbeatable Squirrel Tsunami
Spotting Squirrel Girl in Rivaldle
Squirrel Girl is one of the few Marvel Rivals characters with Ginger hair color in the Classic Mode database, which is a fingerprint cell. The squirrel emoji in Emoji Mode is a tell. Her None affiliation is shared with Punisher and Venom, but her 275 HP plus 1992 origin year separate her from both.
Try the puzzle
Squirrel Girl is a possible answer in every Rivaldle mode. The fastest way to spot them is usually a combination of two columns in Classic Mode plus a quick read of the silhouette or pixelation. Once you get a feel for the database fingerprints — the unique species cell, the unique origin year, the unique HP value — most heroes can be solved in two or three guesses.